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hoi4 soviet union guide 2021

This item will only be visible in searches to you, your friends, and admins. 3) the Union is probably the most fun country to play, sure. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Having received more tanks, I came to Berlin like clockwork. Variants: The ratio here can be toyed with quite a bit. How to play Soviets since no step back? : r/hoi4 - reddit Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. AT in general is useless and you're better off using tanks to fight tanks. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. These are like the 5/2/2, but for multiplayer. Secure the Administration11. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Welcome to the fourth installment of my division template guide! First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. The tanks don't fight. Anything player controled is easy. Required fields are marked *, You may use these HTML tags and attributes:

. Press question mark to learn the rest of the keyboard shortcuts. Support Companies: Same as heavies when you don't care about armor. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. I'm covering tank templates fourth because they definitely require the most thought of any template. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. So, what are you waiting for? Send what volunteers you can and constantly improve the template as they fight. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Easy to Learn: Tracer - A Comprehensive Guide! 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. National Anthem of USSRWatch this video on YouTube Cheers! Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. The Anti- Soviet Trotskyist Center13. How to Unlock Papal States in Hearts Of Iron IV. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. The numbers are all with full 1945 tech but no doctrines. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). You should wait with that focus until. Winter is a game changer. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Drop the SPGs, they're not good against other tanks. Support Companies: Same as an infantry TD. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Logistics are also useful in marines. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Not out of the ordinary. Hey thanks , mostly approximately 140 160 divisions. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. Of those factories, only 76 are civs and you have no trade. Thanks for the post. Armor is useful if you believe your division will not be pierceable with upgrades. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 The rest are pure inf too with 10 and 15w and aa/at. All trademarks are property of their respective owners in the US and other countries. Cookie Notice Soviet Union, as one of the seven major powers, has a unique national focus tree. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. Free trade and tank designer will help. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. I don't quite know how to rush tanks as the Soviets, haven't played them a lot, Just research heavy 1 when you see Germany doing army innovations 1. Hi, sorry for the late reply. I see a lot of "how to win as the soviets" posts in here. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). Engineers are always good, especially if you have them upgraded for river crossings. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Revive the Stakhanovite17. The complaint is mostly that AI Soviet cannot hold AI Germany. New comments cannot be posted and votes cannot be cast. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. Next up, you have to figure out what ratio to use. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP - YouTube Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. This item will only be visible to you, admins, and anyone marked as a creator. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? 150 mills and 180 civs. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Hm, that seems like a good idea. HOI4 Soviet Union Guide time. Please leave a like and subscribe if you enjoy this video. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). maybe CAS/air superiority issues? Centralization and Discipline15. starts? Dont forget to research SPA and TD for the T-34. Therefore, lets proceed into the guide. r/hoi4 on Reddit: The Comprehensive Division Template Guide, Part 4/5 However there are some countries, like France and South Africa, where it's unavoidable (at least early game). You can't do it instantly but you can be pretty quick. Hearts Of Iron IV: Soviet Union Guide - KeenGamer A Guide to The Great Purge - Paradox Interactive Forums Hoi4: Soviet Union - Not One Step Back Achievement - YouTube Helf me, Hanz. Less micro than 1 division per tile and helps prevent encirclement. Now onto the ones that actually pay off like. Do you erase half of the army when spain c.w. This guide can be helpful for beginners and experts alike! It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Ill keep you posted on the guides progress. Finally, logistics should be applied as needed. It is only visible to you. But generally you'll want to do guns over anything else. The year is 1936 and tensions over China are progressively escalating. Guide :: SOVIET ONION (TROTSKY GO BRRRRRRRRRRRR) - Steam Community Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. So whats the best way to go about it? I will look to add this information on the guide as soon as possible. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. This will be later referred. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Talk to your allies to sell licenses like the medium tank II. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. You can find part 1 here, part 2 here and part 3 here. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. It is only visible to you. 10 Powerful Hearts of Iron 4 Infantry Templates. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! For the Axis and anyone who will fight in Africa, reliability is useful. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). Support engineer, signal, maintenance, recon. By the way, this was generally my first game for the Soviets. In terms of the order you should do your national focus tree, here is what I have found works best for me. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? Hoi4 Soviet Union Guide 2020! - YouTube Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. New comments cannot be posted and votes cannot be cast. Start a game as the Soviet Union. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. Read on, and see how you can faithfully serve General Secretary Stalin. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. The rest are pure inf too with 10 and 15w and aa/at. Thank you! 13-7 heavy tank-mech, that's the baseline template. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! You have 280 factories in 1944 and are building nukes. Do I need to pump out 24 widths to win? This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Stalin's Severed Right Hand In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. This suggests to me that you built too few civs and started making mils too early. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. What do you recommend by the bunkers lvl 5 max with anti air and radar? 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Socialism in One Country10. You need to sign in or create an account to do that. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Variants: Here's the real meat of this post. Create an account to follow your favorite communities and start taking part in conversations. The Stalin Constitution6. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. gotta contest air, but admittedly soviets this time around is pretty miserable. How do you get so much army exp so early on? And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Begginers to. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. Gun most important upgrade on tanks, then reliability. All tanks are their base models, with the exception of TDs, which are all gun-upgraded. Press J to jump to the feed. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. Valve Corporation. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com 3 Award Favorite Share Introduction / Philosophy Hello everyone! If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. It will go into great detail and teach you many things about the game, the USSR in specific. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. The first option is easy. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. JetBooking for Elementor | Comprehensive Guide. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Also I use 20 width infantry with 40 width tanks. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. No Step Back - How the hell do you ussr?! : r/hoi4 - reddit By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Hearts of Iron IV Soviet Union Guide World Conquest R56 Hoi4 Soviet Union Guide 2020! Engineers, logistics, maybe support AT if you have the techs. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. LightningDustt 1 yr. ago. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Support Companies: ALWAYS engineers on your marines. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. But there is one challenge every Soviet Player must go through - a Purge. 120 divisions of 20 width infantry with artillery, AA and engineers. In this case, you want every division you send to be fighting. I will explain what you should do during the Great Purge below. This is a min-maxing guide as well as a strategy guide for the Soviet Union.

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